Backgammon Rules Learn How to Play Backgammon
Below is a MRR and PLR article in category Finance -> subcategory Other.

Learn How to Play Backgammon: A Comprehensive Guide
Backgammon, one of the world's oldest board games, has captivated players for centuries. Its origins trace back to Ancient Egypt, Mesopotamia, and Rome, gradually evolving and spreading across the globe. Today, it’s a popular pastime in the US, East Asia, Europe, and the Middle East.
What You Need to Play
To start a game of backgammon, you'll need:
- A partner
- Two dice
- A backgammon board with checkers
Understanding the Board
The backgammon board is divided into two mirrored sides, each containing 12 triangles known as points, numbered from 1 to 24:
- Points 1 to 6: Home or Inner Board
- Points 7 to 12: Outer Board
- 7 Point: Bar Point
- 13 Point: Mid Point
Starting Position
At the game's start, each player sets:
- 2 checkers on the 24 point
- 3 checkers on the 8 point
- 5 on both the 13 and 6 points
Players move from their home board through the outer board toward the opponent’s home board.
Objective
The goal is to move your checkers toward your opponent's home board and remove them before your opponent does the same. Movement is determined by the roll of the dice.
Game Play
Backgammon begins with both players rolling one die. The player with the higher roll goes first, using both numbers rolled. In case of a tie, roll again.
On their turn, each player rolls two dice and moves their checkers accordingly:
- Move one checker the total of both dice
- Or move two checkers separately
For example, if you roll a 5 and a 4, you can:
- Move one checker 9 spaces
- Or move one checker 5 spaces and the other 4 spaces
Rolling Doubles
If you roll doubles, you can move double the number shown. For instance, if you roll double 2s:- Move one checker 8 spaces
- Move two checkers 4 spaces each
- Or move four checkers 2 spaces each
Special Moves
You can move a checker to a point occupied by another of your checkers or a single opponent’s checker, known as a blot. Hitting a blot sends it to the bar, the area dividing the home and outer boards.
Checkers on the bar are out of play until re-entered in the opponent's home board. This is done by rolling a number that corresponds to a vacant point.
No other pieces can be moved until all bar checkers are re-entered.
Bearing Off
Once all your checkers are in your home board, you can begin bearing off, or removing, checkers from the board:
- Roll a number that matches a checker’s current position to bear it off
- For example, a roll of 1 removes a checker from the 1 point
Winning the Game
- Gammon: If you bear off all 15 checkers before your opponent bears off any, you score a gammon.
- Backgammon: If your opponent still has checkers in the bar while you bear off all 15, you score a backgammon.
Backgammon is a captivating blend of strategy and luck, offering endless excitement. Enjoy mastering this timeless game!
You can find the original non-AI version of this article here: Backgammon Rules Learn How to Play Backgammon.
You can browse and read all the articles for free. If you want to use them and get PLR and MRR rights, you need to buy the pack. Learn more about this pack of over 100 000 MRR and PLR articles.