Backgammon Rules Learn How to Play Backgammon
Below is a MRR and PLR article in category Computers Technology -> subcategory Other.

Mastering Backgammon: A Guide to Playing the Classic Game
Overview
Backgammon is one of the oldest known board games, with origins tracing back to Ancient Egypt, Mesopotamia, and Rome. Over centuries, it has evolved and spread globally, becoming a beloved pastime in the US, East Asia, Europe, and the Middle East.
What You Need to Play
To play backgammon, you'll need a partner, two dice, and a backgammon board equipped with checkers. The board is divided into two mirrored halves, each containing 12 triangles known as points, numbered 1 to 24.
- Points 1 to 6: Home Board or Inner Board
- Points 7 to 12: Outer Board
- 7 Point: Bar Point
- 13 Point: Mid Point
Setting Up the Game
At the start, each player places:
- 2 checkers on the 24 point
- 3 checkers on the 8 point
- 5 checkers on the 13 point and 6 point
Players move from their home board through the outer board to their opponent’s home board.
The Objective
The goal is to move all your checkers to your opponent’s home board and bear them off (remove them) before your opponent does the same to you. Movement is based on dice rolls.
Starting the Game
Each player rolls one die to determine who starts. The player with the higher number moves first, using both rolls. If it’s a tie, roll again. Subsequent turns involve rolling both dice.
Movement Rules
- Regular Moves: If your roll is 5 and 4, you can move one checker 9 spaces or one checker 5 spaces and another 4 spaces.
- Doubles: Rolling a double (e.g., double 2) lets you move a total of four times that number. For double 2, you can move:
- One checker 8 spaces
- Two checkers 4 spaces each
- Various combinations totaling the roll
Hitting and Entering
You can move a checker to a point with your checkers or a point with one opposing checker, called a blot. Hitting a blot sends it to the bar, the middle section of the board.
- Returning from the Bar: Barred checkers return to play in the opponent's home board when you roll a corresponding number. If you roll a 2, you can place the checker on the 23 point.
- You must move all bar checkers back into the game before continuing with other checkers.
Bearing Off
Once all your checkers are in your home board, you can start bearing off with dice rolls. If you roll a 1, remove a checker from the 1 point; roll a 2 to remove from the 2 point, and so forth.
Winning the Game
- Gammon: You win a gammon if you bear off all 15 checkers before your opponent bears off any.
- Backgammon: If you bear off all your checkers while your opponent has checkers on the bar or in your home board, you win a backgammon.
With these rules, you’re ready to enjoy backgammon, blending strategy with a touch of luck.
You can find the original non-AI version of this article here: Backgammon Rules Learn How to Play Backgammon.
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